Eventually, these colonies become advanced enough for vehicle construction, propelling deep space exploration and beyond. Colonies not only pose their own physics challenges, but also require resource gathering to build structures, space stations, habitations, and unique fuel types. This new tech will not just create novel puzzles for players to solve, but will also enable new feats of space exploration within and beyond the original Kerbolar System.Ĭolonies: Brand new to Kerbal Space Program 2 are colonies. Next Generation Technology: As the game updates progress, players will gain access to a whole new set of next generation tools and technology including new engines, parts, fuel, and much more. Players build space ships, wheeled vehicles, space stations and planetary outposts, pilot ships and travel through space to explore planets and gather resources to survive, or build with no limits in creative mode.Key Features to come during Early Access: This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox, and soon PlayStation, about engineering, construction, exploration and survival in space and on planets. Please review the Posting Guidelines (!) General Information ✘ Don't link to your twitch-livestream! (no channel links: VOD and YouTube links are allowed) ✘ Don't advertise your servers as "official" or related to the subreddit! ✔ Meme-Posts that are directly related to Space Engineers ✔ Submissions must be directly related to the game Space Engineers ✔ Be civil (No slurs, argue the point not the person) Discord Facebook Twitter YouTube Steam Website (§) Subreddit Rules
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